Interactive Graphic (Timeline)
Political Targets
"Arizona Rep. Gabrielle Giffords is not the first member of Congress to be attacked while in office. Take a look back at some prominent political shootings involving members of Congress". Wall Street Journal Research
Article
Shooting Puts Focus on Gun Laws
Brent Kendall, Wall Street Journal, 1/10/11
RELATED
Slideshow
On the Scene in Tucson
"In the wake of the shooting of Rep. Gabrielle Giffords, an Arizona Democrat, and a number of bystanders Saturday, police investigators began to piece togehter clues while friends and onlookers mourned."
Wall Street Journal, 1/10/11
(Pictures were taken by photographers from various news media organizations.)
Article
Victims in Giffords Shooting
"Six people died in the shooting that left Rep. Gabrielle Giffords critically injured. Learn more about Judge John Roll, Christina Taylor Green, Phyllis Schneck, Dorwan Stoddard, Gabriel Zimmerman and Dorothy Morris."
Wall Street Journal, 1/10/11
RESOURCES
Blog Post
Ways to Teach About the Arizona Shootings (Includes lesson plans, if you are a teacher!)
The Learning Network: Teaching & Learning With The New York Times
Sarah Kavanagh and Holly Epstein Ojalvo, 1/9/11
Blog Post
The Best Resources For Teaching About The Arizona Shooting
Larry Ferlazzo's Websites of the Day...For Teaching ELL, ESL, & EFL
1/10/11
Showing posts with label interactive graphics. Show all posts
Showing posts with label interactive graphics. Show all posts
Monday, January 10, 2011
Interactive Timeline of Political Shootings in the US - Wall Street Journal, related resources on-line
Labels:
gabrielle giffords,
interactive graphics,
interactive timeline,
larry ferlazzo,
lesson plan,
NWT,
political science,
politics,
representative,
resources,
shooting,
WSJ
Thursday, June 24, 2010
SIGGRAPH and INTEL's Visual Adrenaline: Look what I found in my email today about 3D lighting, UV's, and dynamic volumetric cloud rendering for games!
I thought I'd share a few links sent to me via Intel's Software Dispatch for Visual Adrenaline about the upcoming ACM SIGGRAPH 2010 conference. The links are to well-written "how-to" articles in pdf format.
"To keep your adrenaline pumping while waiting for SIGGRAPH to start, here's a few juicy bits of inspiration:
By the way, the conference will be held from July 25-29 at the Los Angeles Convention Center.
"To keep your adrenaline pumping while waiting for SIGGRAPH to start, here's a few juicy bits of inspiration:
| "Simulating Real-world Film Lighting Techniques in 3D. Light, shadows, and rendering play together to create realism in your 3D models. Learn to bring these art techniques into your 3D scenes to create compelling cinematic views." | ||
| "Creating UVs for Characters in Autodesk Maya*. Regardless of whether you're using a model in a real-time environment or as part of a rendered sequence, here are some tips and tricks to making UV mapping work efficiently." | ||
| "Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms. Learn how the LuckyCloud demo implemented a solution for real-time dynamic simulation and illumination of clouds that didn't impact performance during game play." | ||
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