Showing posts with label processing. Show all posts
Showing posts with label processing. Show all posts

Thursday, December 15, 2011

Christian Bannister's Interactive Multi-touch and Gesture-based Subcycle Project. Use your hands to shape sound, create, and manipulate music. Wow!!

I came across a link to Christian Bannister's Subcycle Labs website when I was taking a look at the Creative Applications Network website.


If you have an interest in music technology and innovative gesture/multitouch applications, you'll appreciate the details that are shared on the Subcycle website.  In the meantime, take the time to watch a few of Christian's videos.  Enjoy!


Blip Shaper Walkthrough

Blip Shaper Walkthrough from christian bannister on Vimeo.
"a) creating percussive patterns with monome b) shaping the individual sounds that make up the patterns with multitouch gestures c) recording touchscreen gestures as automation d) storing, duplicating and navigation patterns e) recording the resulting audio to a dynamic buffer f) manipulating the buffer with a multitouch cut-up approach g) visualizing everything with dual screens"
Subcycle Walkthrough

Subcycle Blip Shaper from christian bannister on Vimeo.
"a) creating percussive patterns with monome b) shaping the individual sounds that make up the patterns with multitouch gestures c) recording touchscreen gestures as automation d) storing, duplicating and navigation patterns e) recording the resulting audio to a dynamic buffer f) manipulating the buffer with a multitouch cut-up approach g) visualizing everything with dual screens"


The following information describing the Blip Shaper is from Christian's Subcycle website/blog:
"For the drum sounds I have Drumaxx running for synthesized sounds and Battery running for sampled sounds.  These are running in parallel so for each voice there is a separate patch running in each VST.  The Parameters are modified with the touchscreen independently but in all cases a single touch gesture on the X-Axis will cross fade between the sampled version of the sound and the synthesized version of the sound.  I love this because I have never seen this before and I can never decide which technique I like better.  The synthesized drums are more malleable and have more interesting parameters to play with but the sampled sounds seem more substantial.  I will post a detailed list of parameters and gestures in the future."   


Christian currently uses Max for Live (ableton), and codes with Processing/Java, using Eclipse for organization.

Autopilot - Subcycle
autopilot - subcycle labs from christian bannister on Vimeo.
"sound visualization, multi-touch interface, break beat performance engine, autopilot, spacialized sound, dsp, max/MSP, fm synthesis, sonic navigation, sound storm visualization, time machine, granular, interactive sound sculpture, joystick array, more at subcycle.org"


SOMEWHAT RELATED 
Community Core Vision
NUI Group
BTW,I'm wondering if Christian or other NUI group members would like to do something with some of my ideas that incorporate interactive music. To learn more, see my post, "It must be  Voronoi: Looking for ideas for my music+art+dance+tech dream...."
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Monday, December 6, 2010

Interactive Information Visualization for the Kinect? Something like Jer Thop's "Just Landed-36 Hours" might work nicely if revamped!

I follow the O'Reilly Radar blogs and came across a recent post about an information visualization created by blprnt two years ago using Processing. I think it would have great potential if it was re-purposed for use on the Kinect! In the article, Edd Dumbill discusses the advantages of using Processing to create data and information visualizations.  


One example of the power of Processing is an information visualization, "Just Landed -36 Hours, created by Jer Thorp.  Jer gathered tweets from Twitter that included the statement, "just landed", along with location information for each tweet, within a 36-hour period, to create the visualization.


36 Hours- Just Landed is a great 3D visualization of air travel on our planet.  I especially lik the different views that the application provides. As soon as I watched the Just Landed video, I thought it would be great if it could be revamped for use on the Kinect!   (Leave a comment if you know of anyone working on a project in this area.)


Just Landed - 36 Hours from blprnt on Vimeo.


Information about the video from blprnt's Vimeo site:


"I was discussing H1N1 with a bioinformatics friend of mine last weekend, and we ended up talking about ways that epidemiologists model transmission of disease. I wondered how some of the information that is shared voluntarily on social networks might be used to build useful models of various kinds...I'm also interested in visualizing information that isn't implicitly shared - but instead is inferred or suggested...This piece looks for tweets containing the phrases 'just landed in...' or 'just arrived in...'. Locations from these tweets are located using MetaCarta's Location Finder API. The home location for the traveling users are scraped from their Twitter pages. The system then plots these voyages over time...I'm not entirely sure where this will end up going, but I am reasonably happy with the results so far.   Built with Processing (processing.org) You can read more about this project on my blog - blog.blprnt.com"


RELATED
Strata Gems:  Write your own visualizations:  The Processing language is an easy way to get started with graphics
Edd Dumbill, O'Reilly Radar, 12/3/10