Showing posts with label music technology. Show all posts
Showing posts with label music technology. Show all posts

Sunday, July 15, 2012

Catching up on music technology: Tornado Twins' "How to Make Dubstep in 10 Minutes"


I've been neglecting my musical experiments for too long.  My Yamaha Motif 8 is about 9 years old, and my last copy of MOTU Digital Performer is on a computer that died in 2007 or so.  In the past, I found that immersing myself in wave forms and playing around with sound synthesis was quite relaxing.  I miss it.



Since I'm not a performing musician, I told myself not to trouble with researching electronic keyboard/workstations and fancy software. The practical thing to do is to stick with Garage Band to give life to the musical ideas that pop into my head.  I've played with music-making on my iPhone and iPad, hoping it would dampen my electronic music urge, but wasn't quite right.


What to do?  I still am not sure what I will do.  However, a link from a tweet by the Tornado Twins caught my eye today.  It led me to a short video that put me back into the music-creating groove.  Even if you aren't into music technology or electronic music, you might enjoy the opportunity to view musical creation visualized in the video, and appreciate the enthusiasm of the twin.


HOW TO MAKE DUBSTEP IN 10 MINUTES (Using the Dubstep Master Kit)


RELATED 
Tornado Twins Dubstep Master Kit
MOTU Digital Performer
Tornado Twins (The Tornado Twins are involved in music as well as video game development.)


SOMEWHAT RELATED

Comment: 
I plan to devote periodic posts to music technology in the future a bit more frequently than in the past.  It is a topic that is dear to my heart.
A little "history":
In the early 1990's, I bought an Ensonic KS-32 weighted-action keyboard.  I was exasperated by the 250-page manual that came with my keyboard. It was time to upgrade the computer, so I got a Mac Performa 600 CD, and purchased the very first version of MOTU's FreeStyle software to ease the music creation process.  I have been pleased with all of my MOTU products over the years, as well as the excellent tech support. 

MOTU Freestyle Sequencing Software (review)
Mike Collins, Sound on Sound, 1995



Monday, May 28, 2012

Interactive Music Challenge: The Reactable & the Reactable for Children with Autism Spectum Disorders

What I'd like to share today might be of interest to educators, techies, musicians, parents, and students. If you create a composition using the Reactable Mobile app and submit it, you might have a chance of winning your very own Reactable Live!  


Information about the challenge can be found on the Reactable website.







































You can find information about creating music with Reactable Mobile for your phone or tablet (Android or Apple) on the Reactable Mobile site. I especially like that the company provides a load of support through the Reactable Community.



Acquisition of Joint Attention and Social Abilities of Children with Autism Spectrum Disorders

The Reactable provided the centerpiece of Lilia Villafuerte Bazan's work for her Master thesis.  Her project focused on the acquisition  of joint attention and social abilities of children with autism spectrum disorders through music. Lilia's work was through the Music Technology Group at Universitat Pompeu Fabra, under the direction of Dr. Sergi Jorda.   

I was delighted to see Lilia's presentation of her work, along with the video, during the recent CHI 2012 conference. 


Project website: 
http://www.villafuerte.info/ascchildrenandtuis
Master Thesis:
http://www.villafuerte.info/wp-content/uploads/2012/05/LiliaVillafuerte_MasterThesis.pdf


-Lilia Villafuerte Bazan

RELATED
REACTABLE LIVE

Comment:
If you follow this blog, you probably know that I am a school psychologist who has a background in technology, music, and related arts.  I spend much of my work week with young people who have severe autism and other disabilities. I also work at a magnet high school for technology and the arts.  I'd like a Reactable for students at both schools!

Thursday, December 15, 2011

Christian Bannister's Interactive Multi-touch and Gesture-based Subcycle Project. Use your hands to shape sound, create, and manipulate music. Wow!!

I came across a link to Christian Bannister's Subcycle Labs website when I was taking a look at the Creative Applications Network website.


If you have an interest in music technology and innovative gesture/multitouch applications, you'll appreciate the details that are shared on the Subcycle website.  In the meantime, take the time to watch a few of Christian's videos.  Enjoy!


Blip Shaper Walkthrough

Blip Shaper Walkthrough from christian bannister on Vimeo.
"a) creating percussive patterns with monome b) shaping the individual sounds that make up the patterns with multitouch gestures c) recording touchscreen gestures as automation d) storing, duplicating and navigation patterns e) recording the resulting audio to a dynamic buffer f) manipulating the buffer with a multitouch cut-up approach g) visualizing everything with dual screens"
Subcycle Walkthrough

Subcycle Blip Shaper from christian bannister on Vimeo.
"a) creating percussive patterns with monome b) shaping the individual sounds that make up the patterns with multitouch gestures c) recording touchscreen gestures as automation d) storing, duplicating and navigation patterns e) recording the resulting audio to a dynamic buffer f) manipulating the buffer with a multitouch cut-up approach g) visualizing everything with dual screens"


The following information describing the Blip Shaper is from Christian's Subcycle website/blog:
"For the drum sounds I have Drumaxx running for synthesized sounds and Battery running for sampled sounds.  These are running in parallel so for each voice there is a separate patch running in each VST.  The Parameters are modified with the touchscreen independently but in all cases a single touch gesture on the X-Axis will cross fade between the sampled version of the sound and the synthesized version of the sound.  I love this because I have never seen this before and I can never decide which technique I like better.  The synthesized drums are more malleable and have more interesting parameters to play with but the sampled sounds seem more substantial.  I will post a detailed list of parameters and gestures in the future."   


Christian currently uses Max for Live (ableton), and codes with Processing/Java, using Eclipse for organization.

Autopilot - Subcycle
autopilot - subcycle labs from christian bannister on Vimeo.
"sound visualization, multi-touch interface, break beat performance engine, autopilot, spacialized sound, dsp, max/MSP, fm synthesis, sonic navigation, sound storm visualization, time machine, granular, interactive sound sculpture, joystick array, more at subcycle.org"


SOMEWHAT RELATED 
Community Core Vision
NUI Group
BTW,I'm wondering if Christian or other NUI group members would like to do something with some of my ideas that incorporate interactive music. To learn more, see my post, "It must be  Voronoi: Looking for ideas for my music+art+dance+tech dream...."
...


....

Tuesday, July 12, 2011

Summer Break: Music Apps, Multimedia, Kinect, My New iPad2, Tech-reading, Google+, Dancing...

I'm on summer break, which for me, means that I spend an increased amount playing/creating music and doing all of the other fun stuff I don't have much time for during the school year. I'm still exploring what I can do with my new iPad2 - there are so many music apps!  My favorite at this moment is Garage Band. It keeps me engaged for hours, and I can take it with me anywhere I go.  I'm also exploring iPad apps for education and students with special needs, since many of the young people I work with have autism spectrum disorders.  They all really love music.


Today, I came across turntable.fm, a "social-djing" website, from a link shared by Dimitri Diakopoulos.  I think it would be fun to play with.




















Turntable.FM, The Fastest-Growing Music Service You're Not Using
William Fenton, PC Magazine, 6/23/11
Social DJing with Turntable.FM
Andrew Mager, 5/28/11


I'm still plowing through technology journals and zines from previous months - I had to skip over my stack to read the cover article of the most recent Communications of the ACM:
Michael Edwards, University of Edinburgh, 2011


I LOVE the design of this cover. It would make for a nice interactive interface for an iPad music app. Or a larger touch-screen display. Or even a SMARTBoard! (BTW, My first computer-related course was Computer Music Technology, in 2003. My undergraduate honors research (psychology), years ago, focused on constructive cognition and music recognition/memory. This topic is dear to my heart.)

I've spent some quality time with my first grand-baby this summer.  Although his "screen time" is limited, given his age of 7 1/2 months, he enjoys playing with music on my iPad.  He likes the drums found in the iPad GarageBand application.  Here he is playing with NodeBeat, an app created by Seth Sandler and Justin Windle:













Most of his time is spent off-screen:





Over the last few months, there has been a surge of interactive touch-enabled apps for education, including some for young people with special needs.  This will be the topic of a few of my future posts.

Tuesday, July 5, 2011

GarageBand on the iPad2 is Awesome!

For just $4.99, this app has given me hours of joy - and I've only had it for a week!  The first time I played around with it, I exclaimed that I no longer have a need for my Motif 8 keyboard.

(Seriously, my husband now thinks I'll be unloading my keyboard on eBay or Craigslist soon.)

Below are a couple of videos to give you an idea of what the iPad version of GarageBand is all about:

GarageBand for iPad



Be sure to visit soon for an update - I'll include videos of my own.

Saturday, April 30, 2011

Take a short break to enjoy a performance by the KAIST Mobile Phone Orchestra!

Thanks to CreativeApplications.Net for sharing this video!

KAMPO Performance @INDAF 2010 from Sihwa Park on Vimeo.

KAMPO KAIST Mobile Phone Orchestra
"Mobile phones (especially smartphones), with more advanced features and computing power than those of ordinary telephones, have been revolutionizing our life and culture in a variety of ways. The KAIST Mobile Phone Orchestra (KAMPO) aims to explore this potential of mobile media for music and media art. In addition to suggesting new and innovative mobile performance paradigms through concerts, KAMPO conducts active research/education in music and mobile media as well as software development." -Intro from the KAMPO website

Saturday, April 23, 2011

April 25th Release Date: Play and Experiment with Music on your iPad/Phone/Pod with NodeBeat iOS Music Sequencer by Affinity Blue, by Seth Sandler and Justin Windle

If you love music and have an iPad, iPhone, or iPod touch, you'll have fun exploring and experimenting with NodeBeat. As soon as I get my iPad, I plan to get this app! 


"NodeBeat is an experimental node-based audio sequencer and generative music application for the iPhone, iPod Touch and iPad. NodeBeat is designed to let you create a variety of rhythmic sequences and ambient melodies in an intuitive fashion. It is scheduled for release on April 25th." -Affinity Blue


NodeBeat - iOS Music Sequencer from AffinityBlue on Vimeo.

NodeBeat is a collaboration between Seth Sandler and Justin Windle. It was developed using openFrameworks, with PureData for audio synthesis.  According to the NodeBeat website, "Octaves and Notes make up the two types of nodes. Octaves pulse and send messages to Notes within proximity. Each Octave is assigned a random octave and each Note, a random note; therefore, a Note will play in several octaves depending on the Octave it's connected to. Pause nodes to create your own beats or let them roam free to have them generate their own." Features include adjustable node physics, node add/remove, pitch shift, adjustable pulse rate and beat sync, adjustable echo, attack, decay, and release for creative sound sculpting, and for the iPad, audio waveform display and landscape/portrait views.

RELATED
NodeBeat website
Seth Sandler's posts about music
Seth's posts and videos about AudioTouch, and interactive multi-touch interfaces for computer music exploration and collaboration.
Soulwire (Justin Windle's blog)


Cross-posted on The World Is My Interactive Interface and TechPsych blogs.

Thursday, November 4, 2010

USB Midi on the iPad: Video demonstration of iOS 4.2, supports wireless MIDI


Video from the MooCowMusic YouTube Channel

RELATED
On iPad, iPod touch and iPhone, New MIDI Support, Via Wires, Wireless
Pete Kirn, Create Digital Music, 11/3/10
MIDI on the iPAD
Display Blog, 11/4/10

Thanks to Johannes Schöning for the link!
(FYI: Johannes will be at the Interactive Tabletops and Surfaces conference, held in Saarbrucken, Germany, from November 8-10.)

Thursday, July 1, 2010

Reactable Live! at Sonar Barcelona 2010 - (You can see one at Discovery Place in Charlotte, NC.)

I like music technology. I like interactive, tangible table systems.  I like the Reactable!


To understand this system, see it in action!

Below is a video of Reactable Live!, Performed at Sonar Barcelona 2010 on June 18th. The music and performance is by Carles Lopez, and the video was by Marc Morera.

"Reactable in Concert by Carles López sounds like electronic house, minimal, electro, techno, idm, dnb…"

Here is a video of children playing with the Reactable, at Sonar Kids, Barcelona, 2009:



I recently learned that there is a Reactable in my hometown!
The Reactable Experience was installed at Discovery Place in Charlotte.  Discovery Place is the children's science museum for the metropolitan Charlotte, N.C. region. Below is a picture from the Discovery Place museum:


The Reactable is part of a new exhibition, "Think it up"  Here's the description from the Discovery Place website:

"The Reactable is a cutting edge electronic musical instrument merged with a visual experience. Special objects are placed on a translucent surface which trigger sound clips and audio modulation. The sound produced by the objects is represented visually on the surface, providing feedback and guidance for the creation of new music."


This version of the Reactable is for museums, science centers, schools, universities, and other public spaces.  It is an outgrowth of the original Reactable that was designed for musicians. This version is intuitive and invites people to share and create music collaboratively.


RELATED
Reactable Experience brochure (pdf)